Played in the meta
Most-played 〈High-Maneuver〉 cards in GD05 meta decks.
Cards with High-Maneuver
27 totalHow High-Maneuver works
A Unit with <High-Maneuver> can't be blocked. The opponent's <Blocker> Units can't rest to redirect its attacks, so whatever it attacks is what it fights. Against a board hiding behind blockers, that means going straight to shields, or picking off the one Unit you want dead.
It only bypasses blocking. The opponent can still respond with Command effects during Action steps, and battle against the chosen target resolves normally.
Playing with and against it
High-Maneuver is worth more the more defensive the opponent is. Into a blocker wall it is the difference between hitting the wall and hitting shields. On the other side of it you can't block, so you are left with removal, damage-based interaction during the attack, or racing. An unblockable attacker also can't be chump-blocked to buy time, so neither player gets to stall.















